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name: lab-0 |
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# add your pipline description below |
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# Byte-compiled / optimized / DLL files |
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__pycache__/ |
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*.py[cod] |
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*$py.class |
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# C extensions |
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*.so |
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# Distribution / packaging |
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.Python |
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build/ |
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develop-eggs/ |
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dist/ |
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downloads/ |
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eggs/ |
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.eggs/ |
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lib/ |
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lib64/ |
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parts/ |
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sdist/ |
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var/ |
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wheels/ |
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share/python-wheels/ |
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*.egg-info/ |
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.installed.cfg |
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*.egg |
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MANIFEST |
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# PyInstaller |
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# Usually these files are written by a python script from a template |
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# before PyInstaller builds the exe, so as to inject date/other infos into it. |
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*.manifest |
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*.spec |
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# Installer logs |
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pip-log.txt |
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pip-delete-this-directory.txt |
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# Unit test / coverage reports |
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htmlcov/ |
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.tox/ |
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.nox/ |
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.coverage |
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.coverage.* |
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.cache |
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nosetests.xml |
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coverage.xml |
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*.cover |
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*.py,cover |
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.hypothesis/ |
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.pytest_cache/ |
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cover/ |
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# Translations |
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*.mo |
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*.pot |
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# Django stuff: |
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*.log |
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local_settings.py |
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db.sqlite3 |
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db.sqlite3-journal |
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# Flask stuff: |
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instance/ |
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.webassets-cache |
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# Scrapy stuff: |
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.scrapy |
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# Sphinx documentation |
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docs/_build/ |
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# PyBuilder |
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.pybuilder/ |
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target/ |
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# Jupyter Notebook |
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.ipynb_checkpoints |
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# IPython |
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profile_default/ |
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ipython_config.py |
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# pyenv |
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# For a library or package, you might want to ignore these files since the code is |
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# intended to run in multiple environments; otherwise, check them in: |
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# .python-version |
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# pipenv |
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# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control. |
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# However, in case of collaboration, if having platform-specific dependencies or dependencies |
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# having no cross-platform support, pipenv may install dependencies that don't work, or not |
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# install all needed dependencies. |
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#Pipfile.lock |
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# poetry |
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# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control. |
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# This is especially recommended for binary packages to ensure reproducibility, and is more |
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# commonly ignored for libraries. |
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# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control |
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#poetry.lock |
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# pdm |
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# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control. |
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#pdm.lock |
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# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it |
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# in version control. |
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# https://pdm.fming.dev/#use-with-ide |
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.pdm.toml |
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# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm |
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__pypackages__/ |
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# Celery stuff |
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celerybeat-schedule |
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celerybeat.pid |
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|
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# SageMath parsed files |
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*.sage.py |
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# Environments |
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.env |
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.venv |
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env/ |
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venv/ |
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ENV/ |
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env.bak/ |
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venv.bak/ |
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# Spyder project settings |
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.spyderproject |
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.spyproject |
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# Rope project settings |
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.ropeproject |
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# mkdocs documentation |
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/site |
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# mypy |
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.mypy_cache/ |
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.dmypy.json |
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dmypy.json |
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# Pyre type checker |
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.pyre/ |
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# pytype static type analyzer |
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.pytype/ |
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# Cython debug symbols |
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cython_debug/ |
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# PyCharm |
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# JetBrains specific template is maintained in a separate JetBrains.gitignore that can |
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# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore |
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# and can be added to the global gitignore or merged into this file. For a more nuclear |
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# option (not recommended) you can uncomment the following to ignore the entire idea folder. |
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#.idea/ |
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@ -0,0 +1,21 @@ |
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MIT License |
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Copyright (c) 2023 Mark Patterson |
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Permission is hereby granted, free of charge, to any person obtaining a copy |
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of this software and associated documentation files (the "Software"), to deal |
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in the Software without restriction, including without limitation the rights |
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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copies of the Software, and to permit persons to whom the Software is |
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furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included in all |
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copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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SOFTWARE. |
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@ -0,0 +1,188 @@ |
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# Console based hangman game. |
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import random |
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import os |
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# Constants |
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WORDS = ("python", "jumble", "easy", "difficult", "answer", "xylophone", "hangman", |
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"computer", "science", "programming", "mathematics", "player", "condition", |
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"reverse", "water", "board", "geeks", "keyboard", "laptop", "headphone", |
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"mouse", "printer", "scanner", "software", "hardware", "network", "server") |
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HANGMAN_STAGES = ( |
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""" |
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------- |
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/|\\ |
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----------- |
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""",""" |
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------- |
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| O |
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""",""" |
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""",""" |
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""",""" |
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----------- |
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""") |
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# Functions |
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def clear_screen(): |
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"""Clears the screen.""" |
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os.system("cls" if os.name == "nt" else "clear") |
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def get_random_word(): |
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"""Returns a random word from the WORDS tuple.""" |
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return random.choice(WORDS) |
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def splash_screen(): |
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"""The splash screen.""" |
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print(""" |
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_ _ ----- |
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| | | | __ _ _ __ __ _ _ __ ___ __ _ _ __ | o |
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| |_| |/ _` | '_ \\ / _` | '_ ` _ \\ / _` | '_ \\ | /|\\ |
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| _ | (_| | | | | (_| | | | | | | (_| | | | | | / \\ |
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|_| |_|\\__,_|_| |_|\\__, |_| |_| |_|\\__,_|_| |_| | |
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|___/ v1.0 |
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""") |
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input("Press enter to continue...") |
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clear_screen() |
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def hangman(): |
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"""The hangman game.""" |
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try: |
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# game outer loop |
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while True: |
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# Setup |
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word = get_random_word() |
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guessed_letters = [] |
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guessed_word = ["_"] * len(word) |
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wrong_guesses = 0 |
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# game inner loop |
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while True: |
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clear_screen() |
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print("Hangman game. Try to guess the word. (CTRL+C to quit)") |
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print(HANGMAN_STAGES[wrong_guesses]) |
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print(" ".join(guessed_word), end=' ') |
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print("(Guessed letters: " + ", ".join(guessed_letters),")") |
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print() |
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# check if player has won |
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if "_" not in guessed_word: |
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print("You win!") |
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break |
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# check if player has lost |
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if wrong_guesses == len(HANGMAN_STAGES)-1: |
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print("You lose!") |
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break |
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# make sure player enters a single letter |
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while True: |
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guess = input("Guess a letter: ").lower() |
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if len(guess) == 1 and guess.isalpha(): |
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# check if letter has already been guessed |
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if guess in guessed_letters: |
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print("You have already guessed that letter.") |
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else: |
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break |
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else: |
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print("Invalid guess. Please enter a single letter.") |
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# add guess to guessed letters |
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guessed_letters.append(guess) |
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# check if guess is in word |
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if guess in word: |
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# add guess to guessed word |
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for i in range(len(word)): |
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if word[i] == guess: |
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guessed_word[i] = guess |
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else: |
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# increment wrong guesses |
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wrong_guesses += 1 |
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# Ask the player if they want to play again |
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play_again = input("Play again? (y/n): ").lower() |
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if play_again != "y": |
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break |
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print("\nGoodbye!") |
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except KeyboardInterrupt: |
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print("\nGoodbye!") |
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exit() |
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# Main |
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if __name__ == "__main__": |
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splash_screen() |
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hangman() |
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Reference in new issue